An interactive installation that transforms subtle hand gestures into dynamic, flowing projections of lines, inviting participants to uncover the often-overlooked essence of human movement and visualize the delicate energy that ripples through the air with every motion.
Performer: Meixin Yu
Projection Designer/Engineer
An immersive installation about Time, Memory, and Fragmented Stories.
Scenic Designer: Wendy Geng
Projection Designer/Engineer
An interactive dance installation that captures real-time audience movement and displays it across multiple monitors with dynamic visual effects. The screens split and reconfigure the body into shifting fragments, turning each participant’s dance into a fluid, abstracted digital mosaic.
Projection Designer/Engineer
A projection installation where floating plastic canvases become shifting galaxies of light. Strobing visuals and a pulsing techno beat set the stage for a futuristic dance performance, immersing audiences in a kinetic dreamscape of motion and energy.
Performer: Hannah Wyatt
Projection Designer/Engineer
An interactive projection where a performer uses a glowing light ball to draw, representing his creative ideas, with his strokes visualized in real time on the wall. As the gate opens, he continues drawing on the floor, and his creations are projected back onto his body—blurring the boundary between artist and artwork, thought and manifestation.
Director: Carlos E. Martinez, Kaycee Swierc
Scenic Designer: Brett Rochford
Performer: Brett Rochford
Projection Designer/Engineer
An immersive cyberpunk projection installation inspired by Do Androids Dream of Electric Sheep?. Set in a small, reflective space lined with aluminum foil, neon-hued projections flicker across the surfaces. At the center, a sink filled with colored water holds a melting face sculpture, dissolving slowly as the projections play out its “dreams”, questioning the nature of consciousness, and the fleeting identity of a machine longing to be human.