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Projection Design & Media Engineer

INFO

Venue: Carnegie Mellon University

Date: Feburary, 2025

From Text By: George Bernard Shaw, John Wyndham, Leos Janacek, Ursula K. Leguin

Adapted and Directed By: John Paul Berry


This project was developed as part of a student research exploration into immersive performance design. As co-media designer, I led the overall visual aesthetic and technical system, and created all media content for Acts 1 through 3.


Inspired by retro-futurism, the projection design evoked a world suspended between past and future, highlighting themes of immortality, evolution, and technological anxiety. The system featured two full-wall projections and a live camera feed focused on a central stage pit where a performer, part egg and part caterpillar, transformed throughout the performance.


From VJ-style rave visuals and glitch-processed audience footage to Eden’s membrane-like world and retro-futuristic media broadcasts, each act carried its own conceptual tone. My goal was to create visuals that deepened the narrative and turned the audience into participants in a breathing, speculative world.